一吻定情
书名:临时天堂|作者:笑无语|本书类别:古言|更新时间:17:46:10|字数:3896字
一 |
凤凰网科技讯 8月24日,中诚华隆于8月21日在北京举行2026 GPU新品发布会,正式推出第二代HL200推理芯片及超节点智算集群方案。工业和信息化部电子信息科技委执行副主任毕开春、中国科技咨询协会理事长刘志光出席并致辞。 
Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. Photo: Courtesy of miHoYo
A criminal case involving information leaks related to miHoYo, the developer of Genshin Impact, has reached its first-instance verdict. Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. It is the first criminal game leak case under a new judicial interpretation issued by China's top judicial authorities, according to miHoYo.
The infringing videos uploaded by Su and Wu received more than 600,000 and 300,000 views, respectively, exceeding the criminal prosecution thresholds stipulated under the judicial interpretation. The court therefore found that the two individuals met the criteria for criminal prosecution and handed down guilty verdicts.
During routine monitoring, in July 2025, miHoYo discovered that Su and Wu had repeatedly uploaded gameplay videos featuring unreleased versions of miHoYo titles, including Genshin Impact, Honkai: Star Rail and Zenless Zone Zero, without any authorization from the company. The videos, widely circulated within gaming communities, exposed unreleased characters, skill animations and other content that had not yet been officially introduced to players, miHoYo noted.
After discovering the alleged violations, miHoYo reported the case to the police in accordance with legal procedures. Following an investigation, the police arrested the two individuals involved.
The case was publicly heard and the verdict was delivered on April 24, 2026. The court ruled that Su was to be sentenced to one year and two months in prison with probation, while Wu was sentenced to one year of detention with probation, according to miHoYo.
Guo Hao, a Beijing-based lawyer, told the Global Times on Thursday that a key significance of the case lies in its further clarification of how game leak cases can be assessed under the Criminal Law.
"In the past, game leaks were more often handled through civil infringement claims or breach-of-contract disputes. In this case, however, the court did not simply determine liability based on whether content was released ahead of schedule," Guo said. "Instead, it considered factors including the scale of dissemination, the nature of the leaked content and the impact caused, and determined that the conduct met the prosecution threshold for the crime of copyright infringement."
Similar game leak incidents have also occurred overseas in recent years. In October 2024, The Pokemon Company suffered a data breach that resulted in large amounts of internal information being leaked online, including employees' personal information, according to overseas media reports. Dubbed the "Teraleak" by the gaming community, the incident was reportedly one of the largest game-related leaks in recent years. The leaked materials reportedly included game source codes, details of future projects and other internal information, according to Nintendo Life, a UK-based gaming news outlet.
Earlier, Nintendo had pursued legal action over the leak of a Pokemon Sword and Shield strategy guide in 2019. According to gaming website Polygon, The Pokémon Company later reached a settlement with the two individuals responsible, who were required to pay $150,000 each in damages.
"From a player's perspective, there is a clear difference between game leaks and normal game discussions," Lu, a member from the Steam gaming community, told the Global Times on Thursday. "Players discussing and analyzing officially released information is part of gaming culture, but obtaining and spreading unreleased content through unauthorized channels can harm the efforts of developers and affect the experience of the entire player community."
Such concerns are also shared by game developers, who view unreleased content as a key part of their creative and commercial plans.
A post by miHoYo on its online account specifies that every unreleased frame of game content represents the design and refinement efforts of its creative teams, while also carrying players' expectations for upcoming updates. Unauthorized early exposure of such content not only infringes upon miHoYo's copyright interests, but also takes away the surprise that players should have when experiencing new content for the first time.
。HL200推理芯片面向万亿参数大模型商业化落地需求,原生支持FP4、FP8超低精度推理,兼容主流FP16精度。芯片单卡FP16/BF16算力0.5P、FP8算力2P、FP4算力4P,能效比达5.12 TFLOPS/W。生态层面全面兼容PyTorch、ONNX、vLLM等主流技术栈。据现场披露,HL200在DeepSeek V4 Flash、GLM 5.2等主流大模型适配测试中,相较国际同级芯片,Prefill全流程性能全面领先,解码延迟优势显著。同步发布的HL200超节点智算集群方案,单机柜支持64张GPU高速互联,单节点最高可堆叠1024卡,横向扩展最高可达10240卡,覆盖8卡至万卡全场景部署需求。

A criminal case involving information leaks related to miHoYo, the developer of Genshin Impact, has reached its first-instance verdict. Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. It is the first criminal game leak case under a new judicial interpretation issued by China's top judicial authorities, according to miHoYo.
The infringing videos uploaded by Su and Wu received more than 600,000 and 300,000 views, respectively, exceeding the criminal prosecution thresholds stipulated under the judicial interpretation. The court therefore found that the two individuals met the criteria for criminal prosecution and handed down guilty verdicts.
During routine monitoring, in July 2025, miHoYo discovered that Su and Wu had repeatedly uploaded gameplay videos featuring unreleased versions of miHoYo titles, including Genshin Impact, Honkai: Star Rail and Zenless Zone Zero, without any authorization from the company. The videos, widely circulated within gaming communities, exposed unreleased characters, skill animations and other content that had not yet been officially introduced to players, miHoYo noted.
After discovering the alleged violations, miHoYo reported the case to the police in accordance with legal procedures. Following an investigation, the police arrested the two individuals involved.
The case was publicly heard and the verdict was delivered on April 24, 2026. The court ruled that Su was to be sentenced to one year and two months in prison with probation, while Wu was sentenced to one year of detention with probation, according to miHoYo.
Guo Hao, a Beijing-based lawyer, told the Global Times on Thursday that a key significance of the case lies in its further clarification of how game leak cases can be assessed under the Criminal Law.
"In the past, game leaks were more often handled through civil infringement claims or breach-of-contract disputes. In this case, however, the court did not simply determine liability based on whether content was released ahead of schedule," Guo said. "Instead, it considered factors including the scale of dissemination, the nature of the leaked content and the impact caused, and determined that the conduct met the prosecution threshold for the crime of copyright infringement."
Similar game leak incidents have also occurred overseas in recent years. In October 2024, The Pokemon Company suffered a data breach that resulted in large amounts of internal information being leaked online, including employees' personal information, according to overseas media reports. Dubbed the "Teraleak" by the gaming community, the incident was reportedly one of the largest game-related leaks in recent years. The leaked materials reportedly included game source codes, details of future projects and other internal information, according to Nintendo Life, a UK-based gaming news outlet.
Earlier, Nintendo had pursued legal action over the leak of a Pokemon Sword and Shield strategy guide in 2019. According to gaming website Polygon, The Pokémon Company later reached a settlement with the two individuals responsible, who were required to pay $150,000 each in damages.
"From a player's perspective, there is a clear difference between game leaks and normal game discussions," Lu, a member from the Steam gaming community, told the Global Times on Thursday. "Players discussing and analyzing officially released information is part of gaming culture, but obtaining and spreading unreleased content through unauthorized channels can harm the efforts of developers and affect the experience of the entire player community."
Such concerns are also shared by game developers, who view unreleased content as a key part of their creative and commercial plans.
A post by miHoYo on its online account specifies that every unreleased frame of game content represents the design and refinement efforts of its creative teams, while also carrying players' expectations for upcoming updates. Unauthorized early exposure of such content not only infringes upon miHoYo's copyright interests, but also takes away the surprise that players should have when experiencing new content for the first time.
。HL200推理芯片面向万亿参数大模型商业化落地需求,原生支持FP4、FP8超低精度推理,兼容主流FP16精度。芯片单卡FP16/BF16算力0.5P、FP8算力2P、FP4算力4P,能效比达5.12 TFLOPS/W。生态层面全面兼容PyTorch、ONNX、vLLM等主流技术栈。据现场披露,HL200在DeepSeek V4 Flash、GLM 5.2等主流大模型适配测试中,相较国际同级芯片,Prefill全流程性能全面领先,解码延迟优势显著。同步发布的HL200超节点智算集群方案,单机柜支持64张GPU高速互联,单节点最高可堆叠1024卡,横向扩展最高可达10240卡,覆盖8卡至万卡全场景部署需求。

二 | 发布会现场,中诚华隆与中国能建所属中电工程、浪潮信息、紫光智算、光环云等十余家企业达成战略合作。中诚华隆董事长王嘉诚表示,公司坚持“不做参数的追随者,只做推理效率的定义者”,推动国产算力从“可用”向“好用、易用、普惠”升级。中诚华隆是国内少数具备“芯片+整机+解决方案”全栈自主可控能力的科技企业,核心产品已中标中国移动、中国电信等头部运营商及全国20余省份近50个重点标段。



